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Gaming gamasutra.com

Celia Hodent on ethical game design

This Q+A with Celia Hodent, former Fortnite UX Lead, is quite enlightening when considering game design, engagement, and addiction as it relates to massively successful games like Fortnite. My latest GDC talk was about ethics in the video game industry, and I talked about addiction. These are the things we don’t think about when we make a game because—you’re so lucky when a game is working and it’s making money, and it’s not canceled, and your studio isn’t shutting down. So we don’t necessarily think about the other side of it. And to be fair, most games don’t have that high-engagement problem. It’s only when it’s super successful that you can afford to consider “oh, maybe we need to think about this game a bit differently.”

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The Changelog The Changelog #342

From zero to thought leader in 6 months

We’re talking with Emma Wedekind about going from zero to thought leader in 6 months. We talk about the nuances of UX including the differences between an UX Designer and a UX Engineer, we touch on “the great divide”, and we talk about Coding Coach — the open source project and community that Emma and others are building to connect software developers and mentors all over the world.

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