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Dolls and maquettes (a metaphor about why model objects are evil)  ↦

A visual explanation on why model objects are not a good practice in object-oriented software.

It is explained that a developer’s job should be the one of an engineer, instead of the one of a manual worker (I would say even the one of a puppeteer, but I don’t like the rhyme); objects should be alive and have behaviour of their own rather than being mere models surrounded by tools, artificial ways of making them act as if they were alive.


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