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Your source for diverse discussions from around the Go community

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Go Time Go Time #255

Debugging Go

Natalie & Ian welcome Liran Haimovitch & Tiago Queiroz to the show for a discussion focused on debugging Go programs. They cover good & bad debugging practices, the difficulty of debugging in the cloud, the value of errors logs & metrics, the practice of debugging in production (or not) & much more!

Go Time Go Time #248

Engineering interview tips & tricks

In this episode, we will be exploring interviewing as a Software Engineer. Tips, tricks, and gotchas, as well as potentially some interviewing horror stories and red flags to avoid at all costs. We’re joined by Emma Draper, Engineering Manager at the New York Times based in Arizona, and Kate Jonas, goes by Jonas, Technical Enablement Manager at Datadog based in Denver.

Go Time Go Time #245

Inside GopherCon

Ever wondered how GopherCon came to be, and how it’s put together every year. In this show we will be chatted with Erik St. Martin, who has been there from the start about how GopherCon came to be, how this year’s conference came together, as well as why events like GopherCon as so great!

We are joined by Erik St. Martin, GopherCon Organizer and Co-Author Go in Action.

Go Time Go Time #244

The art of the PR: Part 2

In this episode, we’ll be further exploring PRs. Check out The art of the PR: Part 1 if you haven’t yet. What is it that makes a PR a good PR? How do you consider PRs in an open source repo? How do you vet contributions from people who aren’t a part of the repository? How does giving feedback and encouragement fit in to the PR process? We’ll be debating the details, and trying to help our fellow gophers perfect the art of the PR. We are joined by the awesome Anderson Queiroz, hosted by Natalie Pistunovich & Angelica Hill.

Go Time Go Time #243

The art of the PR: Part 1

In this episode, we will be exploring PRs. What makes a good PR? How do you give the best PR review? Is there such thing as too small, or big of a PR? We’ll be debating the details, and trying to help our fellow gophers perfect the art of the PR. We are joined by three wonderful guests Jeff Hernandez, Sarah Duncan, and Natasha Dykes. Hosted by Angelica Hill & Natalie Pistunovich.

Go Time Go Time #242

The pain of dependency management

Baruch Sadogursky (Chief Sticker Officer at JFrog) joins Natalie & Johnny to lament the current state of dependency management in Go and other languages. They discuss the problems dependency managers face, possible technical mitigations like SBOMs, people problems that will never be solved by tech, and take questions from listeners in the #gotimefm channel of Gophers Slack.

Go Time Go Time #240

What's new in Go 1.19

Go 1.18 was a major release where we saw the introduction of generics into the language as well as other notables such as fuzzing and workspaces. With Go 1.19 slated to come out next month, one has to wonder what’s next. Are we in store to be blown away by new and major features like we saw in 1.18? Not exactly but there are still lots of improvements to be on the lookout for.

Joining Mat & Johnny to touch on some of the most interesting ones is Carl Johnson, himself a contributor to the 1.19 release.

Go Time Go Time #239

Go for beginners ♻️

How do beginners learn Go? This episode is meant to engage both non-Go users that listen to sister podcasts here on Changelog, or any Go-curious programmers out there, as well as encourage those that have started to learn Go and want to level up beyond the basics. On this episode we’re aiming to answer questions about how to learn Go, identify resources that are available, and where you can go to continue your learning journey.

Go Time Go Time #238

Might Go actually be OOP?

A conversation with Ronna Steinberg, who was an OOP developer for many years, and now is a Go Google Developer Expert. Ronna has been thinking about Go and OOP for awhile, asking herself whether or not Go is an object oriented programming language. Tune in to find out her answer and hear some of the options gophers have for object oriented design.

Go Time Go Time #235

2053: A Go Odyssey

The year is 2053. The tabs-vs-spaces wars are long over. Ron Evans is the only Go programmer still alive on Earth. All he does is maintain old Go code. It’s terrible! He must find a way to warn his fellow gophers before it’s too late. Good thing he finally got that PDQ transmission system working…

Go Time Go Time #234

Observability in the wild: strategies that work

This week we’re featuring an episode of Grafana’s Big Tent! LEGO Group principal engineer Nayana Shetty swaps observability survival stories (to drill or not to drill?) with hosts Mat Ryer and Matt Toback. The trio also reveals new and different observability strategies that have been successful and effective in their organizations.

Plus: Nayana shares how she built her successful observability career brick by brick.

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