Go Time

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Your source for wide-ranging discussions from all around the Go community


Go Time Go Time #337

Crawl, walk & run your way to usable CLIs in Go

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2024-11-12T21:30:00Z #go +1 🎧 11,856

With the number of libraries available to Go developers these days, you’d think building a CLI app was now a trivial matter. But like many things in software development, it depends. In this episode, we explore the challenges that arose during one team’s journey towards a production-ready CLI.

Go Time Go Time #335

AI for Observability

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2024-10-23T14:00:00Z #go +1
🎧 13,735

Yasir Ekinci joins Johnny & Mat to talk about how virtually every Observability vendor is rushing to add Generative AI capabilities to their products and what that entails from both a development and usability perspective.

Go Time Go Time #333

Russ Cox on passing the torch

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2024-10-03T16:30:00Z #go 🎧 15,358

In this episode, we will be talking to Russ Cox, who joined the Go team at Google in 2008 and has been the Go project tech lead since 2012, about stepping back & handing over the reins to Austin Clements, who will also join us! We also have Cherry Mui, who is stepping into Austin’s previous role as tech lead of the “Go core”.

Go Time Go Time #330

Home automation with Go

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2024-09-10T19:30:00Z #go +2 🎧 18,870

Join Johnny as he dives into the world of home automation with Ricardo Gerardi & Mike Riley, two tinkerers who’ve taken the plunge with Go. We explore the challenges (and the fun) they encounter along the way. If you’re interested in automating your home (or working with micro controllers) come learn how to get started!

Go Time Go Time #326

Big shoes to fill

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2024-08-13T20:00:00Z #go 🎧 18,480

Kris, Angelica & Johnny react to the recently announced Go team changes, discuss the finding that 80% of developers surveyed by Stack Overflow are unhappy & disagree about the concept of tech debt (but agree that something’s gotta give).

Go Time Go Time #328

OpenAPI & API design

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2024-08-08T14:15:00Z #go +1 🎧 21,458

We’re talking OpenAPI this week! Kris & Johnny are joined by Jamie Tanna, one of the maintainers of oapi-codegen, to discuss OpenAPI, API design philosophies, versioning, and open source maintenance and sustainability. In addition to the usual laughs and unpopular opinions, this week’s episode includes a Changelog++ section that you don’t want to miss.

Go Time Go Time #321

Dependencies are dangerous

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2024-07-03T20:00:00Z #go +1 🎧 12,651

Dependencies! We need them, but how do we use them effectively and safely? In this week’s episode Kris is joined by Ian and Johnny to discuss the polyfill.io supply chain attack, the history of dependency management and usage in Go, and the Go Proverb that “a little copying is better than a little dependency”. Of course, we wrap up the episode with some Unpopular Opinions!

Go Time Go Time #319

Is Go evolving in the wrong direction?

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2024-06-18T21:30:00Z #go 🎧 14,397

This week we’re catching up on the news! Kris is joined by Ian to discuss some of the recent news from around the Go community. Listen in to hear whether the co-hosts believe there’s software that shouldn’t be written in Go, their thoughts on if Go is evolving in the right direction & whether common nouns make good package names.

Go Time Go Time #318

How things get done on the Go Team

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2024-06-12T14:45:00Z #go +1 🎧 12,303

Angelica is joined by Cameron Balahan, Sameer Ajmani & Russ Cox from the Go Team at Google to talk about how things get done on the Go Team, how do they decide what to improve and then how do they go about improving it. We also discuss how they decide what to work when & what the future of Go might look like.

Go Time Go Time #309

Debugging

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2024-03-26T20:15:00Z #go +1 🎧 14,374

In this episode Matt, Bill & Jon discuss various debugging techniques for use in both production and development. Bill explains why he doesn’t like his developers to use the debugger and how he prefers to only use techniques available in production. Matt expresses a few counterpoints based on his different experiences, and then the group goes over some techniques for debugging in production.

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