Michael Quiqley from NetFoundry joins Natalie to discuss Zero Trust concepts, why they are important for secure systems & how to implement them in Go.
Go’s known for it’s fantastic standard library, but there are some places where the libraries can be challenging to use. The
html/template package is one of those places. So what alternatives do we have? On today’s episode we’re talking about Templ, an HTML templating language for Go that has great developer tooling. Co-hosts Kris Brandow and Jon Calhoun are joined by Adrian Hesketh, the creator of Templ, and Joe Davidson, one of the maintainers on the project.
V Körbes returns to talk prototyping with Natalie, Johnny & Kris. Is Go good for prototyping? What makes a language prototypable, anyway? How does space radiation fit in to all this? Tune in and ride along to find out!
Our “what’s new in Go” correspondent Carl Johnson joins Johnny & Kris yet again to discuss what’s new with the latest iteration of Go in version 1.21.
A technical dive into how the Go stack works and why we as programmers should care.
Today we’re talking with Alice Merrick & Andy Walker about building a world-class developer experience. You know it when you see it, things just feel right. But it’s more than just a pleasant UI or lipstick on a pig (which is a saying), it really matters.
So, do we like generics or not? Some people feared they’d be the end of the language. Others were very hopeful, and had clear use cases, and were thrilled about the feature coming to the language. It was also often touted as the reason a lot of people didn’t adopt Go. So what do we think now? Mat and Kris are joined by Roger Peppe and Bryan Boreham to discuss the state of Generics in Go.
The Go ecosystem has a hoard of tools and editors for Gophers to choose from and it can be difficult to find ones that are a good fit for each individual. In this episode, we discuss what tools and editors we’re using, the ones we wish existed, how we go about finding new ones, and why we sometimes choose to write our own tools.
winning worthy survey game show is back, this time Mat Ryer hosts it live on stage at GopherCon Europe 2023!
Elena Grahovac joins forces with Björn Rabenstein to battle it out with Alice Merrick & Mohammed S. Al Sahaf. Let’s see who can better guess what the GopherCon Europe gophers had to say!
Many Gophers build projects as a team of one. Sometimes these are side projects, other times they are projects used by millions of people but who are still maintained by a single individual. In this episode, the panel discusses techniques for developing and maintaining Go projects as a solo developer.
Listener Joe Davidson recently tweeted: “I’d really be interested in an episode debating Kubernetes vs serverless functions for distributed systems. As someone working a lot with serverless to create large scale systems, for me the complexity in Kubernetes doesn’t seem worth it, especially when onboarding new people. But I’d like to see it from the other perspectives. I could be missing something.”
So we invited Joe on the show alongside Abdel Sghiouar and Srdjan Petrovic to discuss!
Kaylyn Gibilterra returns as Natalie & the gang take our diversity conversation one step further. This time we’re talking about neurodiversity as it relates to being a developer, a manager, a conference participant & more.
Our guests helped create a ML pipeline that enabled image processing and automated image comparisons, enabling healthcare use cases through their series of microservices that automatically detect, manage, and process images received from OEM equipment.
In this episode they will chat through the challenges and how they overcame them, focusing specifically on the wait strategy for their ML Pipeline Healthcare Solution microservices. We’ll also touch on how improvements were made to an open source Go package as part of this project.
Tips, tricks, best practices and philosophical AI debates abound when OpenAI ambassador Bram Adams joins Natalie, Johnny & Mat to discuss prompt engineering.
Return guests Ben Johnson & Chris James join Mat & Kris to talk about the files and folders of your Go projects, big and small. Does the holy grail exist, of the perfect structure to rule them all? Or are we doomed to be figuring this out for the rest of our lives?
Now that you’ve aced that CFP, the gang is back to share our best tips & tricks to help you give your best conference talk ever.
Conferences are an integral part of the Go community, but the experience of conferences has remained the same even as the value propositions change. In this episode we discuss what conferences generally provide, how value propositions have changed, and what changes conference organizers could make to realign their conference experience to a new set of value propositions.
The DevCycle team joins Jon & Kris for a deep conversation on WebAssembly (Wasm) and Go! After a high-level discussion of what Wasm is all about, we learn how they’re using it in production in cool and interesting ways. We finish up with a spicy unpop segment featuring buzzwords like “ChatGPT”, “LLM”, “NFT” and “AGI”
Go conferences are not as diverse as we’d like them to be. There are initiatives in place to improve this situation. Among other roles, Ronna Steinberg is the Head of Diversity at GopherCon Europe. In this episode we’ll learn more about the goal, the process and the problems, and how can each one of us help make this better.
Matthew Boyle, the author of Domain-Driven Design with Golang, sits down with Jon & Mat to talk about (you guessed it!) DDD with Go.
Mat & Johnny interview everyone’s favorite LLM (Natalie with a special hat on) to see if it’d make a good hire as a Go dev. Also, Mat tries to turn it into his very own creepy robot by asking personal questions about his co-hosts. Things get weird. In a good way?
We’re joined by the creators of Wails and Fyne to dig into writing Go code for different architectures and operating systems.
Our “Hacking with Go” series continues! This time Natalie & Johnny are joined by Ivan Kwiatkowski & Juan Andrés Guerrero-Saade and the conversation is we’re focused around generics and AI.
The panel discuss the parts of Go they never use. Do they avoid them because of pain in the past? Were they overused? Did they always end up getting refactoring out? Is there a preferred alternative?
In a world where most documentation sucks, large language models write better than humans, and people won’t be bothered to type full sentences with actual punctuation.
Two men… against all odds… join an award-worthy podcast… hosted by a coin-operated, singing code monkey (?)… to convince the developer world they’re doing it ALL wrong.
Grab your code-generator and heat up that cold cup of coffee on your desk. Because this episode of Go Time is about to blow your docs off!
Our “what’s new in Go” correspondent Carl Johnson joins Mat & Johnny to discuss… what’s new in Go 1.20, of course! What’d you expect, an episode about Rust?! That’s preposterous…
A quick look at the history of building web apps, followed by a discussion of htmx and how it compares to both modern and traditional ways of building.
It’s “Call For Papers” (CFP) season in Go land, so we gathered some seriously experienced conference organizers to help YOUR submission be the best ever.
Ole Bulbuk & Sandor Szücs join Natalie to discuss the ins & outs of long-term code maintenance. What does it take to maintain a codebase for a decade or more? How do you plan for that? What about inheriting a codebase for the long term? Oh, and (how) can AI help?
Tech lawyer Luis Villa returns to Go Time to school us once again on the intellectual property concerns of software creators in this crazy day we live in. This time around, we’re focusing on the implications of Large Language Models, code generation, and crazy stuff like that.