Erik Kennedy with a checklist of his most important UX tips for creating usable signup and login forms. He covers everything from field autofocus to letting people optionally see the password they’re typing. ✅
This is not the most popular view among designers, but I’m totally in favor of using free fonts, especially as a beginning designer.
But free fonts get a bad wrap. Mention them to many experienced designers, and they’ll complain that free fonts have poor quality, bad kerning, and missing features.
You know what? Those stereotypes are a little out of date. The truth is: you can find extremely high-quality free fonts. But sometimes you need to do a lot of research to find them.
Erik Kennedy’s Gradient Generator is full-featured and (of course) he teaches you how to design “beautiful, butter-smooth” gradients on the same page.
A narrated redesign packed with typography, brand, and color advice
A 6-step guide to pairing fonts in all sorts of sites, covering brand, legibility, common mistakes, and more.
A tribute to the late architect Michael Sorkin, who died of coronavirus recently. Some practical and poetic considerations of designing for humans.
A complete iOS redesign of two pages in 10 minutes. Covers typography, iOS guidelines, “dark mode” theming, consistency, and more.
Erik Kennedy is back with an awesome resource for anyone doing iOS development.
Maybe you’ve never designed an iPhone app, and have no idea where to begin.
Maybe you’ve designed a dozen, but still want one place to reference best practices. Heaven knows Apple’s Human Interface Guidelines are awful to try and read.
Either way, this is the guide for you. I cover basically everything you need to know to create an iOS app that follows standard iOS 13 conventions.
From Erik Kennedy who shared some tactical design advice for developers — this awesome visual guide covers the primary differences between designing for iOS and Android, including navigation, UI controls, typography, app icons, and more.
If you’re designing both an iOS and an Android (Material Design) version of an app, this guide is your new best friend 😎. We’re going to cover the most relevant differences between iOS and Android for UX/UI designers. If you’ve created an app on one platform, this is most of what you need to know to “translate” it for the other platform.
Erik Kennedy is back to give developers (and other folks who aren’t steeped in UX) some actionable advice on how to make interfaces more usable.
This is my advice on improving the UX of your designs WITHOUT hours of user research sessions, paper prototyping playtime, or any other trendy UX buzzwords.
When I started as a professional UX designer, I was shocked how many times my clients would hand me the initial wireframes (or the living, breathing, in-browser MVP) and there’d be completely obvious UX mistakes all over them. I’m not talking about things you need hours of research and A/B testing to discover. I’m talking, like, dead simple mistakes.
Erik Kennedy presents three heuristics on the UX of where to place certain controls. Once you see them, you’ll realize they’re in basically every UI you’ve ever used.
Erik Kennedy is at it again, this time with a 201-level design tip about tying a site together and turning a good design great.
Put your brand color(s) in, and get accessible color variations out. An easy way to generate WCAG AA/AAA color pairs based on an existing color.
You may recall Erik from episode #333 of The Changelog. In this video, he does a great job describing his decision making process so you can learn how to apply a similar thought process.