The DevCycle team joins Jon & Kris for a deep conversation on WebAssembly (Wasm) and Go! After a high-level discussion of what Wasm is all about, we learn how they’re using it in production in cool and interesting ways. We finish up with a spicy unpop segment featuring buzzwords like “ChatGPT”, “LLM”, “NFT” and “AGI”
In the past decade a variety of games have emerged where players need to create an AI to play the game rather than play the game directly. In this episode we speak with the creator of one of those games - Battlesnake. Brad Van Vugt joins us to talk about building a game engine using Go, making programming games easier for beginners to get started with, the long term vision for games like Battlesnake, and more.