Robert and Ian join us to talk about the latest updates on generics in Go. What type of feedback are they looking for as developers get their hands on tools designed to experiment with generics and Go? What was the deal with the featherweight Go paper that also discussed generics? Why can’t we use angle brackets for generics?
Your first week with a new programming language can be tricky. In this episode Jon is joined by Jacquie and DaShaun to talk about their first week with Go. What was their primary focus? What resources did they leverage? What made it stick, and what didn’t?
Choosing a database is hard. They each have their pros and cons, and without much experience it is hard to determine which is the best fit for your project. In this episode Johan Brandhorst joins us to talk about Postgres. When is it a good fit? How well does it scale? What libraries exist in Go for using Postgres?
Building a new app in Go can involve a lot of technical decisions. How will your code be structured? How will you handle background jobs? What will your deploy process look like? In this episode we will walk through the decisions made while building the public release of Pace.dev.
Leaning from mistakes is key to progressing. In this episode Ben, Aaron, Kris, and Jon discuss some of our mistakes - like spending too much time designing a feature that isn’t that important, or using channels excessively when first learning Go - and how we learned from them.
Mat, Jon, and Jaana discuss reflection and meta programming. How do other languages use reflection, and how does that differ from Go’s approach? What libraries are using reflection well? What are some examples of bad times to use reflect? What alternative approaches exist? And what are those weird struct tags I keep seeing in Go code?
Databases are tricky, especially at scale. In this episode Mat, Jaana, and Jon discuss different types of databases, the pros and cons of each, along with the many ways developers can have issues with databases. They also explore questions like, “Why are serial IDs problematic?” and “What alternatives are there if we aren’t using serial IDs?” while at it.
Johnny and Jon are joined by Denise to talk about her role at GitHub and what the community and safety team does to help open source project creators and contributors, GoCon Canada and the role of organizing a conference, and more.
Distributed systems are hard. Building a distributed messaging system for these systems to communicate is even harder. In this episode, we unpack some of the challenges of building distributed messaging systems (like NATS), including how Go makes that easy and/or hard as applicable.
Mat, Johnny and Jon are joined by Elias, creator of Gio, to discuss GUIs. Specifically, we explore the pros and cons of immediate vs retained mode and explore some examples of each, as well how some frameworks like React are attempting to bring the benefits of immediate mode to a retained mode world (the DOM).
The gang discusses WebRTC with Sean DuBois, creator of the Pion project and author of a pure Go WebRTC implementation. What exactly is WebRTC? Why is it so popular for video chatting? How does it work under the hood, and how does it compare with other real-time communication options?
Today we’re featuring conversations from different perspectives on working from home from our JS Party, Go Time, and Brain Science podcasts here on Changelog.com. Because, hey…if you didn’t know we have 6 active podcasts in our portfolio of shows. Head to changelog.com/podcasts to collect them all!
Working from home can be challenging, especially amid school closings and everything else caused by COVID-19. In this episode panelists Jon, Mat, Carmen, and Mark share advice and experiences they have accumulated over many years of working from home. They cover separating your work space from your personal space, signaling to your family that you are busy, ways to keep track of the time, and suggestions for getting some exercise in when you can.
This is THE podcast for diverse discussions from around the Go community.
Go Time’s panel hosts special guests like Kelsey Hightower… (clip from episode #114)
picks the brains of the Go team at Google… (clip from episode #100)
shares their expertise from years in the industry (clip from episode #102)
and has an absolute laugh riot along the way… (clip from episode #110)
It is Go Time! Please listen to a recent episode that interests you and subscribe today. We’d love to have you with us.
Johnny and John welcome Thorsten Ball back to the show. This time we’re talking power tools! Editors, operating systems, containers, cloud providers, databases, and more. You name it, we probably talk about.
Newsletters play a unique role for developers. As the Go community continues to grow and mature, these newsletters provide a much-needed filter for the oft overwhelming stream of new articles, talks, and libraries produced by the community on a weekly basis.
In this episode Johnny, Jon, and Mat are joined by Peter Cooper of the Golang Weekly newsletter to discuss his role as a newsletter curator. We explore difficult topics that touch on ethics and responsibilities of a curator and of course, the impact Peter and his team have on shaping, at least in part, what many in the Go community get exposed to.
Interfaces are everywhere in Go. The basic error type is an interface, writing with the
fmt package means you are probably using an interface, and there are countless other instances where they pop up. In this episode Mark, Mat, Johnny, and Jon discuss interfaces at length, exploring what they are, how they are using them in their own projects, as well as tips for how you can leverage them in your own code.
Telemetry is tricky to get started with. What metrics should you be tracking? Which metrics are important? Will they help you predict and avoid potential issues? When is a good time to start? Should you put it off until later? In this episode we discuss some common metrics to collect, how to get started with telemetry, and more with guest Dave Blakey of Snapt.
Johnny and Jon are joined by Andy Williams to talk about some of the unusual ways developers are using Go. In this particular episode they deep dive into building GUIs and discuss all of the challenges imposed by trying to build a UI that is both cross platform and functional. How do you create buttons that work on both mobile and a desktop app? Should you even be designing both apps at the same time? Tune in to find out!
Carmen, Mat, and Jon are joined by Steve Francia and Julie Qiu to discuss the new Go.dev website. What was the motivation behind it? What technology was used to build it? How are they working to make package discovery better? And what resources are there to help you convince your manager to use Go on that upcoming project?