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Ruby is a scripting language designed for simplified object-oriented programming.
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The Changelog The Changelog #286

JavaScript sprinkles in Basecamp turned Stimulus

David Heinemeier Hansson (DHH) shares the story of how JavaScript sprinkles in Basecamp evolved into a full-fledged framework called Stimulus. We talked about ins and outs of Basecamp as it is today, Ruby, JavaScript, David’s somewhat new found love for JavaScript, how they open source because they can, and David’s new YouTube series called “On Writing Software Well”.

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The Changelog The Changelog #274

Faktory and the future of background jobs

Mike Perham is back for his 4th appearance to talk about his new project Faktory, a new background job system that’s aiming to bring the best practices developed over the last five years in Sidekiq to every programming language. We catch up with Mike on the continued success and model of Sidekiq, the future of background jobs, his thoughts on RocksDB in Faktory vs BoltDB, Redis, or SQLite, how he plans to support Sidekiq for the next 10 years, and his thoughts on Faktory being a SaaS option in the future.

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The Changelog The Changelog #270

Rails as a Day Job, Diesel on the Side with Sean Griffin

Sean Griffin joins the show to talk about doing Rails full-time, his love of Rust. and his project Diesel - a safe, extensible ORM and query builder for Rust. We discuss Sean’s path to working full-time on Rails, what he works on specifically, why Rust, why Diesel, and how much of Diesel’s design and featureset is a product of his experience with ActiveRecord and Rails.

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The Changelog The Changelog #136

Phusion Passenger (aka Ruby Raptor) with Hongli Lai

Adam and Jerod talk with Hong Lai, one of the co-founders of Phusion. His company recently got a lot of attention for their upcoming version of Phusion Passenger, which they decided to call Ruby Raptor in a clever marketing play to get people excited about Passenger again. It worked, and we invited Hongli on the show to talk about Passenger/Ruby Raptor, the challenges of marketing open source, and how to get the internet excited about your next version.

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