The DevCycle team joins Jon & Kris for a deep conversation on WebAssembly (Wasm) and Go! After a high-level discussion of what Wasm is all about, we learn how they’re using it in production in cool and interesting ways. We finish up with a spicy unpop segment featuring buzzwords like “ChatGPT”, “LLM”, “NFT” and “AGI”
This week we’re back at All Things Open 2022 covering the hallway track. Up first is Shivay Lamba and he’s schooling us on all things server-side WASM. It’s the new hotness. After that, we talk with Yishai Beeri, CTO of LinearB about the world of code review, PR queues, AI developers, and making human developers more efficient, and happier. And last, we talk with Guy Martin from NVIDIA about what’s going on in the Industrial Metaverse. He shares details about an open source project developed by Pixar called Universal Scene Description (USD) and what they’re doing with NVIDIA Omniverse.
In 2020, Shawn (swyx) Wang wrote:
We’re now in year three of this third age and Swyx joins us to look back at what he missed, look around at what’s happening today, and look forward at what might be coming next.
Eric Simons and the StackBlitz team recently announced WebContainers which let you run Node.js natively in your browser! This has BIG implications and leaves us with many BIG questions like: how did they do it, why did they do it, and where does it go from here? Tune in! Keyword: BIG
Jerod is joined by Chris and Desmond (co-hosts of the ElixirTalk podcast) to catch up on what’s moving and shaking in the Elixir and Phoenix communities. We discuss what’s attractive about Elixir, what it means to have the language finalized, why folks are so excited by Phoenix LiveView, the ambitious new Lumen project that’s bringing Elixir to WebAssembly, and more.
Mat Ryer, Mark Bates, Johnny Boursiquot, and Aaron Schlesinger discuss web development in Go. Go is great at writing server technology, but how good is it for web development? We’ll talk about HTTP, templating, the front-end, Wasm, and we even discuss Buffalo with its creator, Mark Bates.
KBall catches up with Florian Rival about bring a C++ based game engine to the web by compiling to WebAssembly and creating a React-based frontend.
We’re talking with Syrus Akbary about WebAssembly and Wasmer — a standalone just in time WebAssembly runtime aiming to be fully compatible with Emscripten, Rust, and Go. We talked about taking WebAssembly beyond the browser, universal binaries, what’s an ABI?, running WebAssembly from any language, and what a world might look like with platform independent universal binaries powered by WebAssembly.
How do MIDIs even work? Why won’t they play on the web anymore? Can WASM save the day (hint: yes)? How does Feross get so many eyeballs on his creations? Is Preact awesome for building sites like this? What’s the future of BitMidi look like? Don’t ask us, listen to the episode!
Kevin Ball and Suz Hinton talk with Jay Phelps about WebAssembly; what it is, how to use it, and how some are using it already.
This is a bonus segment in the after show of Go Time #77 with Russ Cox where we talk briefly about Wasm support in Go, and how that plays into Go being used as a web language.