Monitoring and debugging distributed systems is hard. In this episode, we catch up with Kelsey Hightower, Stevenson Jean-Pierre, and Carlisia Thompson to get their insights on how to approach these challenges and talk about the tools and practices that make complex distributed systems more observable.
When we talk about improving a programming language, we often think about what features we would add. Things like generics in Go, async/away in JS, etc. In this episode we take a different approach and talk about what we would remove from Go to make it better.
Paul Smith (from “Obama’s Trauma Team”) tells us the tale of how Go played a big role in the rescuing and rebuilding of the HealthCare.gov website. Along the way we learn what the original team did wrong, how the rescue team kept it afloat during huge traffic spikes, and what they’ve done since to rebuild it to serve the people’s needs.
In this episode we discuss Mislav’s experience building not one, but two Github CLIs - hub and gh. We dive into questions like, “What lead to the decision to completely rewrite the CLI in Go?”, “How were you testing the CLI, especially during the transition?”, and “What Go libraries are you using to build your CLI?”
What is cloud native? In this episode Johnny and Aaron explain it to Mat and Jon. They then dive into questions like, “What problems does this solve?” and “Why was Go such a good fit for this space?”
In this episode we dive into teaching Go, asking questions like, “What techniques work well for teaching programming?”, “What role does community play in education?”, and “What are the best ways to improve at Go as a beginner/intermediate/senior dev?”
Brad Fitzpatrick returns to the show (last heard on episode 44) to field a mixed bag of questions from Johnny, Mat, and the live listeners. How’d he get in to programming? What languages did he use before Go? What’s he up to now that he’s not working on the Go language? And of course… does he have any unpopular opinions he’d like to share? 😏
This episode is different than what you’re used to. We’ve been clipping highlights of the show for awhile now to share on Twitter and YouTube. A side effect of that effort is a bunch of awesome clips just sitting on Jerod’s hard drive collecting digital dust. So, here’s a beta test of a “best of” style clips show covering the summer months. Let us know if you like it!
Infra, Devops, Systems Engineer, SRE, and the list goes on and on. What do these terms mean? Why does every job listing for the same role seem to entail different responsibiliities? Why is it important for developers to be familiar with the infrastructure their code is running on? Tune in to gain some insights into all of this and more!
Robert and Ian join us to talk about the latest updates on generics in Go. What type of feedback are they looking for as developers get their hands on tools designed to experiment with generics and Go? What was the deal with the featherweight Go paper that also discussed generics? Why can’t we use angle brackets for generics?
Choosing a database is hard. They each have their pros and cons, and without much experience it is hard to determine which is the best fit for your project. In this episode Johan Brandhorst joins us to talk about Postgres. When is it a good fit? How well does it scale? What libraries exist in Go for using Postgres?
Building a new app in Go can involve a lot of technical decisions. How will your code be structured? How will you handle background jobs? What will your deploy process look like? In this episode we will walk through the decisions made while building the public release of Pace.dev.
Johnny and Jon are joined by Denise to talk about her role at GitHub and what the community and safety team does to help open source project creators and contributors, GoCon Canada and the role of organizing a conference, and more.
Distributed systems are hard. Building a distributed messaging system for these systems to communicate is even harder. In this episode, we unpack some of the challenges of building distributed messaging systems (like NATS), including how Go makes that easy and/or hard as applicable.
Put on your dark hoodie, turn all the lights off, and join the author of Black Hat Go as we explore the darker side of Go.
Mat, Johnny and Jon are joined by Elias, creator of Gio, to discuss GUIs. Specifically, we explore the pros and cons of immediate vs retained mode and explore some examples of each, as well how some frameworks like React are attempting to bring the benefits of immediate mode to a retained mode world (the DOM).
What does it take to organize a community event? How do you ensure it is diverse? What does diversity even mean? Tune in to learn directly from organizers of some of the most diverse Go meetups (Gophercon EU and Go Bridge).
Bryan Liles joins Johnny and Mat for a wide-ranging discussion that starts with the question: what even is enterprise Go?
Dave Cheney talks to us about the Zen of Go (ten engineering values for writing simple, readable, maintainable Go code). What makes code good in Go? What guiding principles should we bear in mind when writing Go?