Robert and Ian join us to talk about the latest updates on generics in Go. What type of feedback are they looking for as developers get their hands on tools designed to experiment with generics and Go? What was the deal with the featherweight Go paper that also discussed generics? Why can’t we use angle brackets for generics?
Choosing a database is hard. They each have their pros and cons, and without much experience it is hard to determine which is the best fit for your project. In this episode Johan Brandhorst joins us to talk about Postgres. When is it a good fit? How well does it scale? What libraries exist in Go for using Postgres?
Building a new app in Go can involve a lot of technical decisions. How will your code be structured? How will you handle background jobs? What will your deploy process look like? In this episode we will walk through the decisions made while building the public release of Pace.dev.
Johnny and Jon are joined by Denise to talk about her role at GitHub and what the community and safety team does to help open source project creators and contributors, GoCon Canada and the role of organizing a conference, and more.
Distributed systems are hard. Building a distributed messaging system for these systems to communicate is even harder. In this episode, we unpack some of the challenges of building distributed messaging systems (like NATS), including how Go makes that easy and/or hard as applicable.
Put on your dark hoodie, turn all the lights off, and join the author of Black Hat Go as we explore the darker side of Go.
Mat, Johnny and Jon are joined by Elias, creator of Gio, to discuss GUIs. Specifically, we explore the pros and cons of immediate vs retained mode and explore some examples of each, as well how some frameworks like React are attempting to bring the benefits of immediate mode to a retained mode world (the DOM).
What does it take to organize a community event? How do you ensure it is diverse? What does diversity even mean? Tune in to learn directly from organizers of some of the most diverse Go meetups (Gophercon EU and Go Bridge).
Bryan Liles joins Johnny and Mat for a wide-ranging discussion that starts with the question: what even is enterprise Go?
Dave Cheney talks to us about the Zen of Go (ten engineering values for writing simple, readable, maintainable Go code). What makes code good in Go? What guiding principles should we bear in mind when writing Go?
This is THE podcast for diverse discussions from around the Go community.
Go Time’s panel hosts special guests like Kelsey Hightower… (clip from episode #114)
picks the brains of the Go team at Google… (clip from episode #100)
shares their expertise from years in the industry (clip from episode #102)
and has an absolute laugh riot along the way… (clip from episode #110)
It is Go Time! Please listen to a recent episode that interests you and subscribe today. We’d love to have you with us.
Johnny and John welcome Thorsten Ball back to the show. This time we’re talking power tools! Editors, operating systems, containers, cloud providers, databases, and more. You name it, we probably talk about.
Newsletters play a unique role for developers. As the Go community continues to grow and mature, these newsletters provide a much-needed filter for the oft overwhelming stream of new articles, talks, and libraries produced by the community on a weekly basis.
In this episode Johnny, Jon, and Mat are joined by Peter Cooper of the Golang Weekly newsletter to discuss his role as a newsletter curator. We explore difficult topics that touch on ethics and responsibilities of a curator and of course, the impact Peter and his team have on shaping, at least in part, what many in the Go community get exposed to.
Interfaces are everywhere in Go. The basic error type is an interface, writing with the
fmt package means you are probably using an interface, and there are countless other instances where they pop up. In this episode Mark, Mat, Johnny, and Jon discuss interfaces at length, exploring what they are, how they are using them in their own projects, as well as tips for how you can leverage them in your own code.
Telemetry is tricky to get started with. What metrics should you be tracking? Which metrics are important? Will they help you predict and avoid potential issues? When is a good time to start? Should you put it off until later? In this episode we discuss some common metrics to collect, how to get started with telemetry, and more with guest Dave Blakey of Snapt.
Johnny and Jon are joined by Andy Williams to talk about some of the unusual ways developers are using Go. In this particular episode they deep dive into building GUIs and discuss all of the challenges imposed by trying to build a UI that is both cross platform and functional. How do you create buttons that work on both mobile and a desktop app? Should you even be designing both apps at the same time? Tune in to find out!
In this episode, we’re joined by Kelsey Hightower to discuss the evolution of cloud infrastructure management, the role Kubernetes and its API play in it, and how we, as developers and operators, should be adapting to these changes.
We teamed up with some friends of ours at Heroku to promote the Code-ish podcast so we’re sharing a full-length episode right here in the Go Time feed. This episode features Johnny Boursiquot (Go Time panelist) on the mic with guests Edward Muller and Rishabh Wason talking about Go at Heroku.
Learn more and subscribe at heroku.com/podcasts/codeish.
Guests are catching the bug, so we decided to spend this episode talking about bugs! How do you find and fix your bugs? Do you sketch things out, whip out the debugger, or something else?
Grab a hot beverage and a warm blanket because it’s time for a fireside chat with the Go Time panel! We discuss many topics of interest: what we’d build if we had 2 weeks to build anything in Go, the things about Go that “grind our gears”, our ideal work environments, and advice we’d give ourselves if we were starting our career all over again.