Rob Pike says, “Simplicity is the art of hiding complexity.” If that’s true, what is simplicity in the context of writing software in Go? Is it even something we should strive for? Can software be too simple? Ian & Kris discuss with return guest sam boyer.
Many Gophers build projects as a team of one. Sometimes these are side projects, other times they are projects used by millions of people but who are still maintained by a single individual. In this episode, the panel discusses techniques for developing and maintaining Go projects as a solo developer.
Conferences are an integral part of the Go community, but the experience of conferences has remained the same even as the value propositions change. In this episode we discuss what conferences generally provide, how value propositions have changed, and what changes conference organizers could make to realign their conference experience to a new set of value propositions.
Mat and the gang ring in the new year by gathering around a make believe fireplace and discussing what they’re excited about in 2023, their new years resolutions & a little bit of Go talk, too. But only a little.
Natalie & Ian welcome Liran Haimovitch & Tiago Queiroz to the show for a discussion focused on debugging Go programs. They cover good & bad debugging practices, the difficulty of debugging in the cloud, the value of errors logs & metrics, the practice of debugging in production (or not) & much more!
Today we’re talking about uses for Go in the medical industry. Tim Stiles develops and maintains a Go package for synthetic biology and molecular biology called Poly. It has broad applications for biotech R&D, but also has very direct applications to medicine.
We’re once again exploring hacking in Go from the eyes of security researchers. This time, Natalie & Ian are joined by Ivan Kwiatkowski (a.k.a. Justice Rage)!
This week we’re sharing the most popular episode of Go Time from last year — Go Time #196. We believe this episode was the most popular because it’s all about building actually maintainable software and what goes into that. Kris Brandow is joined by Johnny Boursiquot, Ian Lopshire, and Sam Boyer. There’s lots of hot takes, disagreements, and unpopular opinions.
A conversation with Ronna Steinberg, who was an OOP developer for many years, and now is a Go Google Developer Expert. Ronna has been thinking about Go and OOP for awhile, asking herself whether or not Go is an object oriented programming language. Tune in to find out her answer and hear some of the options gophers have for object oriented design.
We’re trying something new this week: discussing the news! Natalie, Kris & Ian weigh in on GopherCon’s move to Chicago, Google DDoSing SourceHut, reflections on Go’s success, and a new/old proposal for anonymous function syntax.
During a conversation in the #gotime channel of Gopher Slack, Jerod mentioned that some people paint with a blank canvas while others paint by numbers. In this 8th episode of the maintenance series, we’re talking about maintaining our knowledge. With Jerod’s analogy and a little help from a Leslie Lamport interview, our panel discusses the myth of incremental progress.
Another entry in the maintenance series! Throughout the series we’ve discussed building versus buying, building actually maintainable software, maintaining ourselves, open source maintenance, legacy code, and most recently Go project structure. In this 7th installment of the series, we continue narrowing our focus by talking about what to do when projects get big and messy.
We often have code that’s similar between projects and we find ourselves copying that code around. In this episode we discuss what to do with this common code, how to organize it, and what code qualifies as this common code.
Has Go caught your interest, but you just haven’t had the time/opportunity to really dig into it? Are you relatively productive in your current language/ecosystem but wonder if the grass truly is greener on Go’s side of the fence? If so, this episode’s for you!
With the constant demands of work and life we often don’t take much time to ensure that we’re maintaining ourselves. In this third episode of the maintenance series, Kris is joined by co-host Natalie, along with Ian Lopshire to discuss the ways in which we can maintain ourselves in this busy and chaotic world.
Building software is difficult and time consuming, but the maintenance of software is where we spend the majority of our time. In this episode, Ian and sam join Johnny and Kris to discuss how to build actually maintainable software, the features of Go that make it good for writing maintainable software, and different ways that we might define the term “maintenance”.
Mat Ryer and Jerod Santo sit down to review and discuss the MOST and LEAST unpopular “unpopular opinions” since we started keeping track of such things. Also Generics.
Documentation. You can treat it as a dictionary or reference manual that you look up things in when you get stuck during your day-to-day work OR (and this is where things get interesting) you can immerse yourself in a subject, domain, or technology by deeply and purposefully consuming its manuals cover-to-cover to develop expertise, not just passing familiarity.
In this episode we pull in perspectives and anecdotes from beginners and veterans alike to understand the impact of RTFM deeply. Also Sweet Filepath O’ Mine?!?!