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Ian Lopshire

29 episodes

Go Time Go Time #321

Dependencies are dangerous

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2024-07-03T20:00:00Z #go +1 🎧 12,695

Dependencies! We need them, but how do we use them effectively and safely? In this week’s episode Kris is joined by Ian and Johnny to discuss the polyfill.io supply chain attack, the history of dependency management and usage in Go, and the Go Proverb that “a little copying is better than a little dependency”. Of course, we wrap up the episode with some Unpopular Opinions!

Go Time Go Time #319

Is Go evolving in the wrong direction?

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2024-06-18T21:30:00Z #go 🎧 14,439

This week we’re catching up on the news! Kris is joined by Ian to discuss some of the recent news from around the Go community. Listen in to hear whether the co-hosts believe there’s software that shouldn’t be written in Go, their thoughts on if Go is evolving in the right direction & whether common nouns make good package names.

Go Time Go Time #300

300 multiple choices

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2024-01-23T21:30:00Z #go 🎧 13,234

Over the past 8 years, Go Time has published 300 episodes! In this episode, the panel discusses which ones they loved the most, some current stuff that’s in the works, what struggles the podcast has had & what we’re planning for the future.

Go Time Go Time #296

Principles of simplicity

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2023-11-08T13:15:00Z #go +1 🎧 18,960

Rob Pike says, “Simplicity is the art of hiding complexity.” If that’s true, what is simplicity in the context of writing software in Go? Is it even something we should strive for? Can software be too simple? Ian & Kris discuss with return guest sam boyer.

Go Time Go Time #283

The solo gopher

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2023-07-05T20:45:00Z #go 🎧 17,540

Many Gophers build projects as a team of one. Sometimes these are side projects, other times they are projects used by millions of people but who are still maintained by a single individual. In this episode, the panel discusses techniques for developing and maintaining Go projects as a solo developer.

Go Time Go Time #276

HallwayConf! A new style of conference

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2023-05-12T12:45:00Z #go +1 🎧 14,816

Conferences are an integral part of the Go community, but the experience of conferences has remained the same even as the value propositions change. In this episode we discuss what conferences generally provide, how value propositions have changed, and what changes conference organizers could make to realign their conference experience to a new set of value propositions.

Go Time Go Time #255

Debugging Go

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2022-11-10T17:00:00Z #go +1 🎧 20,042

Natalie & Ian welcome Liran Haimovitch & Tiago Queiroz to the show for a discussion focused on debugging Go programs. They cover good & bad debugging practices, the difficulty of debugging in the cloud, the value of errors logs & metrics, the practice of debugging in production (or not) & much more!

Go Time Go Time #254

Go in medicine & biology

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2022-11-04T14:30:00Z #go 🎧 17,257

Today we’re talking about uses for Go in the medical industry. Tim Stiles develops and maintains a Go package for synthetic biology and molecular biology called Poly. It has broad applications for biotech R&D, but also has very direct applications to medicine.

Changelog Interviews Changelog Interviews #504

Building actually maintainable software ♻️

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2022-09-02T20:30:00Z #go +1 🎧 37,773

This week we’re sharing the most popular episode of Go Time from last year — Go Time #196. We believe this episode was the most popular because it’s all about building actually maintainable software and what goes into that. Kris Brandow is joined by Johnny Boursiquot, Ian Lopshire, and Sam Boyer. There’s lots of hot takes, disagreements, and unpopular opinions.

This is part two of a three part mini-series led by Kris on maintenance. Make sure you check out Go Time #195 and Go Time #202 to continue the series.

Go Time Go Time #238

Might Go actually be OOP?

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2022-07-14T20:15:00Z #go +1 🎧 19,600

A conversation with Ronna Steinberg, who was an OOP developer for many years, and now is a Go Google Developer Expert. Ronna has been thinking about Go and OOP for awhile, asking herself whether or not Go is an object oriented programming language. Tune in to find out her answer and hear some of the options gophers have for object oriented design.

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