Design Icon


90 Stories
All Topics

Machine Learning

Pentagram designed the prettiest computer chip you’ve ever seen

These IPUs (Intelligence Processing Units — a term new to me) with visual design by Pentagram for Graphcore are really pretty. Also, I think the tech may be cool but it’s a bit over my head so maybe you can tell me? Here is their brief spiel: Our IPU systems are designed to lower the cost of accelerating AI applications in cloud and enterprise datacenters to increase the performance of both training and inference by up to 100x compared to the fastest systems today.

read more

JS Party JS Party #53

VisBug is like DevTools for designers

Google UX Engineer Adam Argyle joins Jerod and KBall to share all the details on VisBug, his just-released Chrome Extension that “makes any webpage feel like an artboard.” Adam is passionate about doing for designers what Firebug (and later DevTools) did for developers. In this episode, he shares that passion and how it’s driven him to create and open source VisBug.

read more

Andy Clarke

Redesigning your product and website for dark mode

Andy Clarke on the Stuff & Nonsense blog: Implementing dark mode is easy, but designing for it is less so. Here are some things you should consider when designing a dark mode version of your product or website to ensure you maintain accessibility and readability, and a consistent feel for your brand between Light and Dark. It’s all the rage to “dark mode all the things” right now, but Andy’s practical advice on the topic is great. Finding the right palette and the consequential typography decisions needed, are good to keep in mind.

read more

Benek Lisefski UX Collective

Are designers who can code "more valuable"?

That depends — in particular, on what type of designer you’re talking about. I’m glad to see Benek re-broach this topic, because a fresh perspective on the subject can remind designers to consider rounding out their tangential skills. Especially skills that could extend their current primary skillset. The dividends, can, quite literally pay for themselves. The value in being a modern designer who knows code isn’t that you can replace the job of a front-end dev…but that you know the ins and outs of it. It’s about understanding what developers are talking about so you can participate in discussions that cross between design and front-end. If you’re a designer “hired to do an array of jobs on a project” then you can expect a bump in the value you present individually to the business/team you serve.

read more


CSS Grid sorcery! (build CSS Grid layouts visually with Webflow)

This must be of the dark arts. Never before has this level of visual UI and control been given to the masses, carte blanche — wow, truly impressed. From Vlad Magdalin (Webflow co-founder and CEO) on Twitter: CSS Grid in @webflow is one of those features that makes me fall in love with our mission all over again. The power and flexibility this places in designers' hands is mind-blowing, and it the amount of creativity this can unleash is super inspiring! 😍— Vlad Magdalin (@callmevlad) October 10, 2018 The video attached to this tweet has been viewed 23,000 times (so far)!

read more

Dennis Reimann

UIengine 1.0 – a workbench for UI-driven development

Dennis Reimann: The UIengine is a tool to build pattern libraries and documentation for design systems. It helps designer and developers to work closely together and offers features to boost their productivity. Alternatives already exist in the ecosystem (Fractal, Storybook, etc). Why reinvent the wheel? Most of the existing tools focussed on the component development, but lacked ways to also provide good documentation. Some were limited to using a specific templating language or framework, which was suboptimal for me: As a freelancer I am working on many projects and each one has its own set of constraints and requirements. I wanted to build a tool with an open source license, which I could use and extend with every project I work on.

read more

Josh Comeau

Dynamic Bézier curves

If you’ve been looking for a fun, interactive, deep-dive into Bézier curves, this blog post from Josh Comeau is for you. Also, this is Josh’s first post to his new blog, which is also open source on GitHub — so the following is a nice intro for what to expect. The whole reason I started this blog was that I wanted a way to build dynamic, interactive articles that are more effective at sharing and teaching concepts. Unlike with plain text on Medium, this blog is a fully-powered React app, and so I can create and embed interactive elements that help the reader build an intuitive understanding of the subject being presented. These dynamic “flattenable” Bézier curves are a perfect subject for this format, as they have underlying complexity that would be difficult to explain with words alone. And here’s what to expect from this post on Bézier curves. In this maiden blog post, we’ll go through the basics of working with Bézier curves and SVG in React.js. We’ll learn how to build dynamic curves that respond to user input.

read more

Joel Califa

Tiny wins

Joel Califa writes on his personal blog about small interface changes to GitHub that have saves millions of developers immeasurable amounts of wasted time and anxiety. One small change can add up to a big win. High frequency actions (such as creating new PRs on GitHub) take place millions of times a day. A given user might go through the same flow several times per week, per day, or even per hour. These flows become a part of their lives. If there is even a slight inefficiency or frustration, it compounds with every use. One confusing moment that takes an extra 5 seconds—repeated multiple times a day in perpetuity—adds up to a lot of anxiety and wasted time. My takeaway? Don’t underestimate the impact of seemingly small interface changes!

read more

Jon Rohan GitHub

Using Figma to build Octicons

Jon Rohan writes on the GitHub Blog: To support your project’s contributors it’s important to make the contributing experience as frictionless as possible. Migrating our Octicons to Figma let us cut out painful steps in our previous workflow. Having their API available for automating the work has allowed contributors to contribute using powerful platform-agnostic design tools without any overly complex setup. This seems to be one of the first major steps I’ve seen to use a platform-agnostic design tool like Figma, which lets you design, prototype, and gather feedback all in a browser based design tool. Couple that with a robust API and some robots to automate things as well as open up your design flow to contributors.

read more


3D face tracking UI experiment with iPhone X

Peder Norrby created TheParallaxView, a UI experiment for his iPhone X, that gives it a trompe-l’oeil effect. Trompe-l’oeil is an age-old trick used by painters to create the illusion of 3D depth on a 2D plane. On the iPhone X, it’s downright mesmerizing. The touchscreen itself seems to melt away as the phone transforms into a portal to an infinite abyss. Angle the phone, or your own head, and you can even peek inside, as if you’re looking through a peephole into another room, or inspecting a can of Pringles for the last few crumbs. The source is on GitHub — plus check out this blog post and this Twitter thread for more of the backstory.

read more

0:00 / 0:00