Is htmx the way to Go?
A quick look at the history of building web apps, followed by a discussion of htmx and how it compares to both modern and traditional ways of building.
A quick look at the history of building web apps, followed by a discussion of htmx and how it compares to both modern and traditional ways of building.
On a previous episode of Go Time we discussed binary bloat, and how the Go protocol buffer implementation is a big offender. In this episode we dive into the history of protocol buffers and gRPC, then we discuss how the protocol and the implementation can vary and lead to things like binary bloat.
In this episode, we’re joined by tech Lawyer Luis Villa to explore the question, who owns code? The company, the engineer, the team? What about when you’re using AI, Machine learning, GitHub Copilot… is that still your code?
Egon Elbre and Roger Peppe join Mat for a conversation all about bloat (and how to avoid it). Expect talk of code bloat, binary bloat, feature bloat, and an even-more-bloated-than-usual unpopular opinion segment.
The year is 2053. The tabs-vs-spaces wars are long over. Ron Evans is the only Go programmer still alive on Earth. All he does is maintain old Go code. It’s terrible! He must find a way to warn his fellow gophers before it’s too late. Good thing he finally got that PDQ transmission system working…
On this episode, Michael Matloob and Daniel Martà pinky promise not to talk about Go 1.18’s two big features (fuzzing and generics). Instead, we’re focusing in on the other cool stuff that’s new!
Natalie and Mat explore hacking in Go from the eyes of 2 security researchers. Joakim Kennedy and JAGS have both used Go for hacking: writing malware, hardware hacking, reverse engineering Go code, and more.
Mat Ryer hosts our don’t-call-it-jeopardy game show live at GopherCon! Kat Zień, Mark Bates, and L Körbes put their Go knowledge to the test! Can you outwit our intrepid contestants?
Paul Smith (from “Obama’s Trauma Team”) tells us the tale of how Go played a big role in the rescuing and rebuilding of the HealthCare.gov website. Along the way we learn what the original team did wrong, how the rescue team kept it afloat during huge traffic spikes, and what they’ve done since to rebuild it to serve the people’s needs.
What is a microservice, and what is a monolith? What differentiates them? When is a good time for your team to start considering the transition from monolith to microservice? And does using microservices mean you can’t use a monorepo?
Working from home can be challenging, especially amid school closings and everything else caused by COVID-19. In this episode panelists Jon, Mat, Carmen, and Mark share advice and experiences they have accumulated over many years of working from home. They cover separating your work space from your personal space, signaling to your family that you are busy, ways to keep track of the time, and suggestions for getting some exercise in when you can.
Carmen and Jon talk with Rob Pike and Robert Griesemer (the creators of Go) about its origins, growth, influence, and future. This an epic episode that dives deep into the history and details of the how’s and why’s of Go, and the choices they’ve made along the way in creating this awesome programing language.
Mat, Johnny, Jon, and special guest Ian Lance Taylor discuss generics in Go. What are generics and why are they useful? Why aren’t interfaces enough? How will the standard library change if generics are added to Go? How has the community contributed to generics? If generics are added, how will this negatively affect the language?
Jon, Mat, Johnny, and special guest Cory LaNou discuss the ins and outs of structuring Go programs. Why is app structure so important? Why is it hard to structure Go apps? What happens if we get it wrong? Why do we confuse folder structures with application design? How should a new Go app be structured?
Russ Cox joins us this week to talk about how Russ got involved with Go, Vgo, error handling, updates on Go 2.0, more.
Chase Adams joined the show to talk about working on distributed systems with distributed teams, giving people opportunities to learn and grow, and other interesting Go projects and news.