Rob Pike says, “Simplicity is the art of hiding complexity.” If that’s true, what is simplicity in the context of writing software in Go? Is it even something we should strive for? Can software be too simple? Ian & Kris discuss with return guest sam boyer.
This week we’re sharing the most popular episode of Go Time from last year — Go Time #196. We believe this episode was the most popular because it’s all about building actually maintainable software and what goes into that. Kris Brandow is joined by Johnny Boursiquot, Ian Lopshire, and Sam Boyer. There’s lots of hot takes, disagreements, and unpopular opinions.
Another entry in the maintenance series! Throughout the series we’ve discussed building versus buying, building actually maintainable software, maintaining ourselves, open source maintenance, legacy code, and most recently Go project structure. In this 7th installment of the series, we continue narrowing our focus by talking about what to do when projects get big and messy.
Open Source and other source available projects have been a huge driver of progress in our industry, but building and maintaining an open source project is about a lot more than just writing the initial code and putting together a good README. On this episode of the maintenance mini-series, we’ll be discussing open source and the maintenance required to keep it going.
Building software is difficult and time consuming, but the maintenance of software is where we spend the majority of our time. In this episode, Ian and sam join Johnny and Kris to discuss how to build actually maintainable software, the features of Go that make it good for writing maintainable software, and different ways that we might define the term “maintenance”.
Sam Boyer joined the show to talk about dependency management, building community consensus, and other interesting Go projects and news.