Inbal Cohen, Product expert and Agile evangelist, joins Natalie & Angelica for a conversation about all things Agile. Inbal lays out some agile tips for Go devs, discusses if and how remote work changes things, describes some downsides of the methodology, and more.
In this episode, we’ll be further exploring PRs. Check out The art of the PR: Part 1 if you haven’t yet. What is it that makes a PR a good PR? How do you consider PRs in an open source repo? How do you vet contributions from people who aren’t a part of the repository? How does giving feedback and encouragement fit in to the PR process? We’ll be debating the details, and trying to help our fellow gophers perfect the art of the PR. We are joined by the awesome Anderson Queiroz, hosted by Natalie Pistunovich & Angelica Hill.
In this episode, we will be exploring PRs. What makes a good PR? How do you give the best PR review? Is there such thing as too small, or big of a PR? We’ll be debating the details, and trying to help our fellow gophers perfect the art of the PR. We are joined by three wonderful guests Jeff Hernandez, Sarah Duncan, and Natasha Dykes. Hosted by Angelica Hill & Natalie Pistunovich.
Baruch Sadogursky (Chief Sticker Officer at JFrog) joins Natalie & Johnny to lament the current state of dependency management in Go and other languages. They discuss the problems dependency managers face, possible technical mitigations like SBOMs, people problems that will never be solved by tech, and take questions from listeners in the #gotimefm channel of Gophers Slack.
winning worthy survey game show is back, this time Mat Ryer hosts it live on stage at GopherCon Europe 2022!
Go Time’s Natalie Pistunovich joins forces with Ronna Steinberg & Robert Burke to battle it out with V Körbes, Tamir Bahar & Konrad Richie. Let’s see who can better guess what the GopherCon Europe gophers had to say!
A conversation with Ronna Steinberg, who was an OOP developer for many years, and now is a Go Google Developer Expert. Ronna has been thinking about Go and OOP for awhile, asking herself whether or not Go is an object oriented programming language. Tune in to find out her answer and hear some of the options gophers have for object oriented design.
A deep discussion on that tension between development speed and software quality. What is velocity? How does it differ from speed? How do we measure it? How do we optimize it?
The year is 2053. The tabs-vs-spaces wars are long over. Ron Evans is the only Go programmer still alive on Earth. All he does is maintain old Go code. It’s terrible! He must find a way to warn his fellow gophers before it’s too late. Good thing he finally got that PDQ transmission system working…
We’re trying something new this week: discussing the news! Natalie, Kris & Ian weigh in on GopherCon’s move to Chicago, Google DDoSing SourceHut, reflections on Go’s success, and a new/old proposal for anonymous function syntax.
The Berlin tech ecosystem was all about PHP/Python for a long time. In the recent years it became a tech hub and an early adopter of Go. In this conversation we’ll see how this reflects in the 10+ years old Go meetup, with the meetup organizing team.
Matt Holt & Mohammed S. Al Sahaf sit down with Natalie & Jon to discuss every gopher’s favorite open source web server with automatic HTTPS!
In addition to laying out what Caddy is and why it’s interesting, we dive deep into how you can (and why you might want to) extend Caddy as a result of its modular architecture.
Matan Peled from Technion University joins Natalie & Mat to discuss his PhD research on meta programming and static analyzers. How does Go’s measure up? What would Matan’s look like if he built one? All that and more!
Natalie and Johnny are joined by the co-founders of APIToolkit for a deep-dive on the topic. We discuss building them, maintaining them, how can we all be better users, and much more along the way.
MLOps is an increasingly popular topic that is no longer just a subset of DevOps. Go is a great choice for infrastructure. What role does Go play in MLOps?
In addition to being a Developer Advocate at Hugging Face, Thomas Simonini is building next-gen AI in games that can talk and have smart interactions with the player using Deep Reinforcement Learning (DRL) and Natural Language Processing (NLP). He also created a Deep Reinforcement Learning course that takes a DRL beginner to from zero to hero. Natalie and Chris explore what’s involved, and what the implications are, with a focus on the development path of the new AI data scientist.
From drug discovery at the Quebec AI Institute to improving capabilities with low-resourced languages at the Masakhane Research Foundation and Google AI, Bonaventure Dossou looks for opportunities to use his expertise in natural language processing to improve the world - and especially to help his homeland in the Benin Republic in Africa.
Alexey Palazhchenko joins Natalie to discuss the implications of GitHub’s Copilot on code generation. Go’s design lends itself nicely to computer generated authoring: thanks to
go fmt, there’s already only one Go style. This means AI-generated code will be consistent and seamless. Its focus on simplicity & readability make it tailor made for this new approach to software creation. Where might this take us?
Our final installment from GopherCon 2021 is an awesome panel conversation led by Natalie & Angelica with guests Linus Lee, Daniela Patruzalek, and Sebastian Spank. All three of these gophers are using Go in cool and interesting ways outside of traditional work projects.
winning ready survey game show is back, this time live from GopherCon 2021!
Go Time panelists Natalie & Jon join forces with Go Team members Steve Francia, Katie Hockman, Julie Qui, and Rob Findley to battle it out and see who can better guess what the GopherCon gophers had to say!