On this episode, Michael Matloob and Daniel Martí pinky promise not to talk about Go 1.18’s two big features (fuzzing and generics). Instead, we’re focusing in on the other cool stuff that’s new!
Ever wonder how new features get added to the
go command? Or where tools like
gopls come from? Well, there’s an open team that handles just those things.
Just like the programming language itself, many of the tools that Go engineers use everyday are discussed and developed in the open. In this episode we’ll talk about this team, how it started, where it’s going, and how you can get involved.
Mat Ryer and Jerod Santo sit down to review and discuss the MOST and LEAST unpopular “unpopular opinions” since we started keeping track of such things. Also Generics.
This is the second part of a discussion about Go language proposals that may or may not make it into the language. Listen to part one as well!
In this episode, we discuss some proposed changes to Go covering a range of subjects, from magical interfaces, to enhancing range loops, make and new with inferred types, lazy values, and more. We also talk a lot about ints, so get this episode in your ears.
When we talk about improving a programming language, we often think about what features we would add. Things like generics in Go, async/away in JS, etc. In this episode we take a different approach and talk about what we would remove from Go to make it better.
This episode is different than what you’re used to. We’ve been clipping highlights of the show for awhile now to share on Twitter and YouTube. A side effect of that effort is a bunch of awesome clips just sitting on Jerod’s hard drive collecting digital dust. So, here’s a beta test of a “best of” style clips show covering the summer months. Let us know if you like it!