A deep dive into Go's stack
A technical dive into how the Go stack works and why we as programmers should care.
A technical dive into how the Go stack works and why we as programmers should care.
Today we’re talking with Alice Merrick & Andy Walker about building a world-class developer experience. You know it when you see it, things just feel right. But it’s more than just a pleasant UI or lipstick on a pig (which is a saying), it really matters.
So, do we like generics or not? Some people feared they’d be the end of the language. Others were very hopeful, and had clear use cases, and were thrilled about the feature coming to the language. It was also often touted as the reason a lot of people didn’t adopt Go. So what do we think now? Mat and Kris are joined by Roger Peppe and Bryan Boreham to discuss the state of Generics in Go.
The Go ecosystem has a hoard of tools and editors for Gophers to choose from and it can be difficult to find ones that are a good fit for each individual. In this episode, we discuss what tools and editors we’re using, the ones we wish existed, how we go about finding new ones, and why we sometimes choose to write our own tools.
Many Gophers build projects as a team of one. Sometimes these are side projects, other times they are projects used by millions of people but who are still maintained by a single individual. In this episode, the panel discusses techniques for developing and maintaining Go projects as a solo developer.
Kaylyn Gibilterra returns as Natalie & the gang take our diversity conversation one step further. This time we’re talking about neurodiversity as it relates to being a developer, a manager, a conference participant & more.
Return guests Ben Johnson & Chris James join Mat & Kris to talk about the files and folders of your Go projects, big and small. Does the holy grail exist, of the perfect structure to rule them all? Or are we doomed to be figuring this out for the rest of our lives?
Now that you’ve aced that CFP, the gang is back to share our best tips & tricks to help you give your best conference talk ever.
Conferences are an integral part of the Go community, but the experience of conferences has remained the same even as the value propositions change. In this episode we discuss what conferences generally provide, how value propositions have changed, and what changes conference organizers could make to realign their conference experience to a new set of value propositions.
The DevCycle team joins Jon & Kris for a deep conversation on WebAssembly (Wasm) and Go! After a high-level discussion of what Wasm is all about, we learn how they’re using it in production in cool and interesting ways. We finish up with a spicy unpop segment featuring buzzwords like “ChatGPT”, “LLM”, “NFT” and “AGI”
Go conferences are not as diverse as we’d like them to be. There are initiatives in place to improve this situation. Among other roles, Ronna Steinberg is the Head of Diversity at GopherCon Europe. In this episode we’ll learn more about the goal, the process and the problems, and how can each one of us help make this better.
Tech lawyer Luis Villa returns to Go Time to school us once again on the intellectual property concerns of software creators in this crazy day we live in. This time around, we’re focusing on the implications of Large Language Models, code generation, and crazy stuff like that.
Mat and the gang ring in the new year by gathering around a make believe fireplace and discussing what they’re excited about in 2023, their new years resolutions & a little bit of Go talk, too. But only a little.
Mat Ryer gathers a gang of ghouls and ghosts to tell spooky developer stories! Join us to hear tales of Mat’s $1k nightmare, Dee’s infinite loop of horror, Natalie’s haunted time as a junior dev & many, many more.
In this episode, we’re joined by tech Lawyer Luis Villa to explore the question, who owns code? The company, the engineer, the team? What about when you’re using AI, Machine learning, GitHub Copilot… is that still your code?
This week we’re sharing the most popular episode of Go Time from last year — Go Time #196. We believe this episode was the most popular because it’s all about building actually maintainable software and what goes into that. Kris Brandow is joined by Johnny Boursiquot, Ian Lopshire, and Sam Boyer. There’s lots of hot takes, disagreements, and unpopular opinions.
This is part two of a three part mini-series led by Kris on maintenance. Make sure you check out Go Time #195 and Go Time #202 to continue the series.
We’re trying something new this week: discussing the news! Natalie, Kris & Ian weigh in on GopherCon’s move to Chicago, Google DDoSing SourceHut, reflections on Go’s success, and a new/old proposal for anonymous function syntax.
During a conversation in the #gotime channel of Gopher Slack, Jerod mentioned that some people paint with a blank canvas while others paint by numbers. In this 8th episode of the maintenance series, we’re talking about maintaining our knowledge. With Jerod’s analogy and a little help from a Leslie Lamport interview, our panel discusses the myth of incremental progress.
Another entry in the maintenance series! Throughout the series we’ve discussed building versus buying, building actually maintainable software, maintaining ourselves, open source maintenance, legacy code, and most recently Go project structure. In this 7th installment of the series, we continue narrowing our focus by talking about what to do when projects get big and messy.
We often have code that’s similar between projects and we find ourselves copying that code around. In this episode we discuss what to do with this common code, how to organize it, and what code qualifies as this common code.