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Go is a programming language built to resemble a simplified version of the C programming language.
364 episodes
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Go Time Go Time #309

Debugging

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2024-03-26T20:15:00Z #go +1 🎧 14,368

In this episode Matt, Bill & Jon discuss various debugging techniques for use in both production and development. Bill explains why he doesn’t like his developers to use the debugger and how he prefers to only use techniques available in production. Matt expresses a few counterpoints based on his different experiences, and then the group goes over some techniques for debugging in production.

Go Time Go Time #301

Go Capture the Flag! đźš©

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2024-01-31T16:30:00Z #go +2 🎧 13,445

Angelica is joined by Neil S Primmer & Benji Vesterby to share their experience organizing “Capture the Flag” at GopherCon 2023. CTF events involve teams vying for supremacy as they strive to gather digital flags (presented as strings) and successfully submit them to the competition organizers. In essence, it’s a thrilling “scavenger hunt for nerds.” Join us as we unravel the intricacies and excitement of this unique gaming experience!

Go Time Go Time #300

300 multiple choices

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2024-01-23T21:30:00Z #go 🎧 13,220

Over the past 8 years, Go Time has published 300 episodes! In this episode, the panel discusses which ones they loved the most, some current stuff that’s in the works, what struggles the podcast has had & what we’re planning for the future.

Go Time Go Time #299

All about Kafka

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2024-01-16T21:00:00Z #go +1 🎧 17,380

In this episode Matt joins Kris & Jon to discuss Kafka. During their discussion they cover topics like what problems Kafka helps solve, when a company should start considering Kafka, how throwing tech like Kafka at a problem won’t fix everything if there are underlying issues, complexities of using Kafka, managing payload schemas, and more.

Go Time Go Time #297

Event-driven systems & architecture

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2023-11-14T22:05:00Z #go +1 🎧 29,054

Event-driven systems may not be the go-to solution for everyone because of the challenges they can add. While the system reacting to events published in other parts of the system seem elegant, some of the complexities they bring can be challenging. However, they do offer durability, autonomy & flexibility.

In this episode, we’ll define event-driven architecture, discuss the problems it solves, challenges it poses & potential solutions.

Go Time Go Time #296

Principles of simplicity

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2023-11-08T13:15:00Z #go +1 🎧 18,920

Rob Pike says, “Simplicity is the art of hiding complexity.” If that’s true, what is simplicity in the context of writing software in Go? Is it even something we should strive for? Can software be too simple? Ian & Kris discuss with return guest sam boyer.

Go Time Go Time #294

The se7en deadly sins of Go

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2023-10-25T15:00:00Z #go +1 🎧 18,550

John Gregory’s GopherCon talk “7 Deadly Gopher Sins” is the ostensible basis of this spooky Go Time episode, but with Mat Ryer at the helm… the only thing to expect is the unexpected. And failed jokes. Expect lots of failed jokes.

Go Time Go Time #293

Experiences from GopherCon 2023

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2023-10-11T16:30:00Z #go +2 🎧 15,776

The 10th GopherCon took place the last week of September and it was a blast. In this episode, we’re talking about our experiences at the conference from several different viewpoints. Angelica as a conference organizer, Johnny as an emcee and workshop instructor, Kaylyn as a speaker, and Kris as a regular attendee.

Go Time Go Time #291

Go templating using Templ

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2023-09-13T15:15:00Z #go +1 🎧 19,066

Go’s known for it’s fantastic standard library, but there are some places where the libraries can be challenging to use. The html/template package is one of those places. So what alternatives do we have? On today’s episode we’re talking about Templ, an HTML templating language for Go that has great developer tooling. Co-hosts Kris Brandow and Jon Calhoun are joined by Adrian Hesketh, the creator of Templ, and Joe Davidson, one of the maintainers on the project.

Go Time Go Time #290

Prototyping with Go

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2023-09-07T13:45:00Z #go 🎧 17,168

V Körbes returns to talk prototyping with Natalie, Johnny & Kris. Is Go good for prototyping? What makes a language prototypable, anyway? How does space radiation fit in to all this? Tune in and ride along to find out!

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