Just about managing
Ashley Willis and Ela Krief join Natalie to discuss the ins and outs of management. They discuss what makes a good manager, common mistakes managers make, how to communicate effectively, dealing with conflict, and much more.
This podcast is not in production. Please browse and enjoy the archive below.
Ashley Willis and Ela Krief join Natalie to discuss the ins and outs of management. They discuss what makes a good manager, common mistakes managers make, how to communicate effectively, dealing with conflict, and much more.
Ever wonder how new features get added to the go
command? Or where tools like gopls
come from? Well, there’s an open team that handles just those things.
Just like the programming language itself, many of the tools that Go engineers use everyday are discussed and developed in the open. In this episode we’ll talk about this team, how it started, where it’s going, and how you can get involved.
We’re celebrating our 200th episode with a crazy game of Gophers Say! Mat Ryer hosts two epic teams including Go Time OGs Carlisia, Erik, and Brian!
Return guests Ben Johnson & Chris James join Mat & Kris to talk about the files and folders of your Go projects, big and small. Does the holy grail exist, of the perfect structure to rule them all? Or are we doomed to be figuring this out for the rest of our lives?
We’re trying something new this week: discussing the news! Natalie, Kris & Ian weigh in on GopherCon’s move to Chicago, Google DDoSing SourceHut, reflections on Go’s success, and a new/old proposal for anonymous function syntax.
Our award winning ready survey game show is back, this time live from GopherCon 2021!
Go Time panelists Natalie & Jon join forces with Go Team members Steve Francia, Katie Hockman, Julie Qui, and Rob Findley to battle it out and see who can better guess what the GopherCon gophers had to say!
A conversation with Ronna Steinberg, who was an OOP developer for many years, and now is a Go Google Developer Expert. Ronna has been thinking about Go and OOP for awhile, asking herself whether or not Go is an object oriented programming language. Tune in to find out her answer and hear some of the options gophers have for object oriented design.
The Berlin tech ecosystem was all about PHP/Python for a long time. In the recent years it became a tech hub and an early adopter of Go. In this conversation we’ll see how this reflects in the 10+ years old Go meetup, with the meetup organizing team.
With the constant demands of work and life we often don’t take much time to ensure that we’re maintaining ourselves. In this third episode of the maintenance series, Kris is joined by co-host Natalie, along with Ian Lopshire to discuss the ways in which we can maintain ourselves in this busy and chaotic world.
This week we’re featuring an episode of Grafana’s Big Tent! LEGO Group principal engineer Nayana Shetty swaps observability survival stories (to drill or not to drill?) with hosts Mat Ryer and Matt Toback. The trio also reveals new and different observability strategies that have been successful and effective in their organizations.
Plus: Nayana shares how she built her successful observability career brick by brick.
Egon Elbre and Roger Peppe join Mat for a conversation all about bloat (and how to avoid it). Expect talk of code bloat, binary bloat, feature bloat, and an even-more-bloated-than-usual unpopular opinion segment.
Baruch Sadogursky (Chief Sticker Officer at JFrog) joins Natalie & Johnny to lament the current state of dependency management in Go and other languages. They discuss the problems dependency managers face, possible technical mitigations like SBOMs, people problems that will never be solved by tech, and take questions from listeners in the #gotimefm channel of Gophers Slack.
We’re once again exploring hacking in Go from the eyes of security researchers. This time, Natalie & Ian are joined by Ivan Kwiatkowski (a.k.a. Justice Rage)!
Paul Smith (from “Obama’s Trauma Team”) tells us the tale of how Go played a big role in the rescuing and rebuilding of the HealthCare.gov website. Along the way we learn what the original team did wrong, how the rescue team kept it afloat during huge traffic spikes, and what they’ve done since to rebuild it to serve the people’s needs.
Nishant Roy, Engineering Manager at Pinterest Ads, joins Johnny & Jon to detail how they’ve managed to continue shipping quality software from startup through hypergrowth all the way to IPO. Prepare to learn a lot about Pinterest’s integration and deployment pipeline, observability stack, Go-based services and more.
Our “what’s new in Go” correspondent Carl Johnson joins Johnny & Kris yet again to discuss what’s new with the latest iteration of Go in version 1.21.
Join Johnny as he dives into the world of home automation with Ricardo Gerardi & Mike Riley, two tinkerers who’ve taken the plunge with Go. We explore the challenges (and the fun) they encounter along the way. If you’re interested in automating your home (or working with micro controllers) come learn how to get started!
Each year a group of user researchers and the Go team get together and create a survey for the Go community. The results of the survey are analyzed and turned into a report made available to everyone in the Go community. In this episode we sit down with Alice Merrick and Todd Kulesza to discuss the survey, how it’s made, and some of the interesting results from this year’s survey.
Matan Peled from Technion University joins Natalie & Mat to discuss his PhD research on meta programming and static analyzers. How does Go’s measure up? What would Matan’s look like if he built one? All that and more!
Matt Holt & Mohammed S. Al Sahaf sit down with Natalie & Jon to discuss every gopher’s favorite open source web server with automatic HTTPS!
In addition to laying out what Caddy is and why it’s interesting, we dive deep into how you can (and why you might want to) extend Caddy as a result of its modular architecture.
Go’s known for it’s fantastic standard library, but there are some places where the libraries can be challenging to use. The html/template
package is one of those places. So what alternatives do we have? On today’s episode we’re talking about Templ, an HTML templating language for Go that has great developer tooling. Co-hosts Kris Brandow and Jon Calhoun are joined by Adrian Hesketh, the creator of Templ, and Joe Davidson, one of the maintainers on the project.
In this episode we will discuss what it’s like to work with legacy code. How you work with it, how to avoid issues arising due to it, as well as when a greenfield rewrite is the best path forward. Hosted by Angelica Hill, joined by some wonderful guests: Dominic St-Pierre, Jeff Hernandez, Misha Avrekh, and Jon Sabados.
Fuzzing is coming to the standard library. We speak to Katie Hockman and Jay Conrod who were part of the team responsible for designing and implementing it. We dig into the details, hear some best practices, where fuzzing can help your code, and learn more about how it works.
Can Go help you write faster PHP apps? In this episode, we explore the unusual pairing of Go and PHP that led to the RoadRunner project, a high-performance PHP application server, load-balancer, and process manager that is all written in Go.
Rob Pike says, “Simplicity is the art of hiding complexity.” If that’s true, what is simplicity in the context of writing software in Go? Is it even something we should strive for? Can software be too simple? Ian & Kris discuss with return guest sam boyer.
On this episode, Angelica is joined by Go community leaders from around the world: meetup organizers from Guadalajara, St. Louis, New York & Go Bridge Atlanta. Together, they explore the ins & outs of organizing meetups, the benefits of attending, the Go Developer Network (GDN) & the current state of the Go Meetup community.
Jumping into a codebase you’re unfamiliar with can be challenging. Are there better & worse ways to go about it? In this episode, Ian gathers a panel (Johnny, Kris & Jon) to discuss the ins & outs of familiarizing yourself with an existing codebase.
A deep discussion on that tension between development speed and software quality. What is velocity? How does it differ from speed? How do we measure it? How do we optimize it?
The internet wouldn’t exist as we know it if it weren’t for TCP and UDP, yet many developers don’t quite understand the technology powering the web. In this episode we talk with Adam Woodbeck, author of Network Programming with Go, to learn about TCP and UDP; what they are, how they work, and how one can experiment with tools like Wireshark and Go to learn more.
The panel discuss the parts of Go they never use. Do they avoid them because of pain in the past? Were they overused? Did they always end up getting refactoring out? Is there a preferred alternative?