There be a11y dragons
Eric Bailey joins Jerod to discuss everything Dungeons & Dragons taught him about writing alt text, building accessible websites, Primer, the problem with a11y overlays & more.
Eric Bailey joins Jerod to discuss everything Dungeons & Dragons taught him about writing alt text, building accessible websites, Primer, the problem with a11y overlays & more.
Building desktop applications is tricky. Every OS has its own set of tools, and you often need to learn a new language for each. In this episode we talk with Wails creator Lea Anthony about how the build tool enables developers to create desktop apps using Go and their normal JS frontend (React, Vue, Anguluar, or whatever you want).
In this episode, we will be talking to Russ Cox, who joined the Go team at Google in 2008 and has been the Go project tech lead since 2012, about stepping back & handing over the reins to Austin Clements, who will also join us! We also have Cherry Mui, who is stepping into Austin’s previous role as tech lead of the “Go core”.
Developer slash artist Alex Miller joins Jerod & Amelia to discuss the challenge he faced after deciding to eschew fancy frameworks and libraries in favor of vanilla JS to build an interactive essay called Grid World for the html review.
Ben Affleck’s take on AI replacing actors, Stanford researcher (Yegor Denisov-Blanch) busts the ghost engineers, Electrobun takes a crack at Electron apps, April King opens up a cookies can of worms, John Arundel thinks many of us are making a career ending mistake & Typogram’s CodingFont.com is like Zoolander’s Walk Off but for coding fonts.
Mat, Jon, and Jaana discuss reflection and meta programming. How do other languages use reflection, and how does that differ from Go’s approach? What libraries are using reflection well? What are some examples of bad times to use reflect? What alternative approaches exist? And what are those weird struct tags I keep seeing in Go code?
Redux maintainer Mark Erikson joins Jerod and Amal for an in-depth conversation around the React community’s fav state management solution. We learn how Mark came to be maintainer of Redux, why and how Redux Toolkit came about, when to go with Redux vs other options, and much more.
ALSO: prop drilling, the grep factor, & lasagna mode (oh my)
Can’t find a job working in Go? Perhaps introducing your current team to Go is the solution. In this episode we talk about how Go was introduced at different organizations, potential pitfalls that may sabotage your efforts, some advice on how to convince your team and CTO to use Go and more.
Carl (Director of Technology for Spotlight PA) and Wayne (Principal Engineer at GoDaddy) join Mat and Mark to talk about the new go:embed feature in Go 1.16. They discuss how and when to use it, common gotchas to watch out for, and some rather meaty unpopular opinions thrown in for good measure.
Thorsten Ball and Tim Raymond join Mat Ryer and Mark Bates to talk about compilers and interpreters. What are the roles of compilers and interpreters? What do they do? The how and why of writing a compiler in Go. We also talk about Thorsten’s books “Writing an Interpreter in Go” and “Writing a Compiler in Go.”
Tools and frameworks that aim to boost developer productivity are always worth a closer look, but we don’t often consider the trade-offs for whichever we settle on. In this episode, we discuss the questions one should be asking when evaluating developer productivity tools and frameworks in the Go ecosystem in particular.
Joining us to discuss is André Eriksson, the creator of Encore, a backend framework that aims to make development and deployment as productive as it can be.
In the past decade a variety of games have emerged where players need to create an AI to play the game rather than play the game directly. In this episode we speak with the creator of one of those games - Battlesnake. Brad Van Vugt joins us to talk about building a game engine using Go, making programming games easier for beginners to get started with, the long term vision for games like Battlesnake, and more.
Mat, Filippo, Johan, and Roberto discuss security in Go. Does Go make it easy to secure your code? What common mistakes are Gophers making? What is fuzzing? How can attackers abuse your code if you use the default http mux?
William Falcon wants AI practitioners to spend more time on model development, and less time on engineering. PyTorch Lightning is a lightweight PyTorch wrapper for high-performance AI research that lets you train on multiple-GPUs, TPUs, CPUs and even in 16-bit precision without changing your code! In this episode, we dig deep into Lightning, how it works, and what it is enabling. William also discusses the Grid AI platform (built on top of PyTorch Lightning). This platform lets you seamlessly train 100s of Machine Learning models on the cloud from your laptop.
Una & Adam from The CSS Podcast defend their Frontend Feud title against challengers Chuck & Robbie from Whiskey Web and Whatnot. Let’s get it on!
In the first of a multi-part series, Ian & Johnny are joined by Miriah Peterson & Bryan Boreham to peel back the first layer of the things that matter when it comes to the performance of your Go programs.
Tech twitter (“tech X”?) is abuzz with Paul Graham’s Founder Mode essay. How does that affect you or come into play when you’re not a founder? Does it matter at all to you, your projects & your code?
In this episode we talk with Ramya Rao about code editors and language servers. We share our thoughts on which editor we use, why we use it, and why we’d switch. We also discuss what a language server is and why it matters in connecting editors and the languages they support. We also dive into various ways to be effective with VS Code including shortcuts, plugins, and more.
Our award winning worthy survey game show is back, this time Mat Ryer hosts it live on stage at GopherCon Europe 2023!
Elena Grahovac joins forces with Björn Rabenstein to battle it out with Alice Merrick & Mohammed S. Al Sahaf. Let’s see who can better guess what the GopherCon Europe gophers had to say!
The panel discuss testing frameworks in Go. After a brief overview of the concepts involved, we discuss how testing frameworks can make our lives easier, and why some people still choose to avoid them. Mat Ryer and Mark Bates chat with Boyan Soubachov about the future of the Testify project.
Michael Knyszek from the Go team joins us to talk about what happens when a program ends. How are file handles cleaned up? When are deferred functions run, and when are they skipped entirely? Is there a way to terminate all running goroutines? Tune in to learn the answers to these questions and more!
Brad Fitzpatrick returns to the show (last heard on episode 44) to field a mixed bag of questions from Johnny, Mat, and the live listeners. How’d he get in to programming? What languages did he use before Go? What’s he up to now that he’s not working on the Go language? And of course… does he have any unpopular opinions he’d like to share? 😏
In this episode, we will talk about building for Blockchain in Go. We are joined by two of the co-founders of Prysmatic Labs (a company behind the upgrades to the Ethereum network). Raul Jordan and Preston Van Loon tell Angelica how they started the company, as well as what it’s like to build technical infrastructure for the Ethereum blockchain using Go.
Panelists Mat Ryer and Johnny Boursiquot are joined by guest panelist Aaron Schlesinger to ask/answer questions like; What is functional programming? Can you do functional programming in Go? Can we apply any learnings from functional programming languages as we write Go code today?
Mat Ryer has been writing HTTP services in Go for more than 13 years. Needless to say, he’s learned a lot along the way. Today, Johnny & Ian sit down with Mat to ask him all about it.
Daniel Ehrenberg (software engineer at Bloomberg, web standards author / champion & VP of ECMA International) joins us to discuss new features that have landed in JavaScript and to preview what’s cooking in various standards bodies across the web platform.
We cover a wide array (get it?) of topics from improvements to built-ins such as Promises, Maps & Sets, as well as new primitives like Records, Tuples & Temporal. We round out this epic discussion with a look at cross-project standardization efforts like WinterCG, open source sustainability & how Bloomberg’s open source program gives back in important projects in the web ecosystem.
On this episode we learn how to Configure, Unify, and Execute things. What’s CUE all about? Well, it’s an open source language with a rich set of APIs and tooling for defining, generating, and validating all kinds of data: configuration, APIs, database schemas, code, … you name it.
Now that we’ve copy/pasted the project’s description… let’s dig in and learn how we can use CUE to make our Go programs better!
Our guests helped create a ML pipeline that enabled image processing and automated image comparisons, enabling healthcare use cases through their series of microservices that automatically detect, manage, and process images received from OEM equipment.
In this episode they will chat through the challenges and how they overcame them, focusing specifically on the wait strategy for their ML Pipeline Healthcare Solution microservices. We’ll also touch on how improvements were made to an open source Go package as part of this project.
Johnny and Jon are joined by Andy Williams to talk about some of the unusual ways developers are using Go. In this particular episode they deep dive into building GUIs and discuss all of the challenges imposed by trying to build a UI that is both cross platform and functional. How do you create buttons that work on both mobile and a desktop app? Should you even be designing both apps at the same time? Tune in to find out!