Security for Gophers
Mat, Filippo, Johan, and Roberto discuss security in Go. Does Go make it easy to secure your code? What common mistakes are Gophers making? What is fuzzing? How can attackers abuse your code if you use the default http mux?
This podcast is not in production. Please browse and enjoy the archive below.
Mat, Filippo, Johan, and Roberto discuss security in Go. Does Go make it easy to secure your code? What common mistakes are Gophers making? What is fuzzing? How can attackers abuse your code if you use the default http mux?
In the past decade a variety of games have emerged where players need to create an AI to play the game rather than play the game directly. In this episode we speak with the creator of one of those games - Battlesnake. Brad Van Vugt joins us to talk about building a game engine using Go, making programming games easier for beginners to get started with, the long term vision for games like Battlesnake, and more.
Tools and frameworks that aim to boost developer productivity are always worth a closer look, but we don’t often consider the trade-offs for whichever we settle on. In this episode, we discuss the questions one should be asking when evaluating developer productivity tools and frameworks in the Go ecosystem in particular.
Joining us to discuss is André Eriksson, the creator of Encore, a backend framework that aims to make development and deployment as productive as it can be.
The last time we did a roundup of our unpopular opinion polls, it was November of 2021!
That’s too long ago, so today we fix that bug. Join Go Time producer, Jerod Santo, as he ranks & reviews the most (un)popular opinions of 2022.
Our award winning worthy survey game show is back, this time Mat Ryer hosts it live on stage at GopherCon Europe 2023!
Elena Grahovac joins forces with Björn Rabenstein to battle it out with Alice Merrick & Mohammed S. Al Sahaf. Let’s see who can better guess what the GopherCon Europe gophers had to say!
In this episode we talk with Ramya Rao about code editors and language servers. We share our thoughts on which editor we use, why we use it, and why we’d switch. We also discuss what a language server is and why it matters in connecting editors and the languages they support. We also dive into various ways to be effective with VS Code including shortcuts, plugins, and more.
Michael Knyszek from the Go team joins us to talk about what happens when a program ends. How are file handles cleaned up? When are deferred functions run, and when are they skipped entirely? Is there a way to terminate all running goroutines? Tune in to learn the answers to these questions and more!
The panel discuss testing frameworks in Go. After a brief overview of the concepts involved, we discuss how testing frameworks can make our lives easier, and why some people still choose to avoid them. Mat Ryer and Mark Bates chat with Boyan Soubachov about the future of the Testify project.
Brad Fitzpatrick returns to the show (last heard on episode 44) to field a mixed bag of questions from Johnny, Mat, and the live listeners. How’d he get in to programming? What languages did he use before Go? What’s he up to now that he’s not working on the Go language? And of course… does he have any unpopular opinions he’d like to share? 😏
In this episode, we will talk about building for Blockchain in Go. We are joined by two of the co-founders of Prysmatic Labs (a company behind the upgrades to the Ethereum network). Raul Jordan and Preston Van Loon tell Angelica how they started the company, as well as what it’s like to build technical infrastructure for the Ethereum blockchain using Go.
Our guests helped create a ML pipeline that enabled image processing and automated image comparisons, enabling healthcare use cases through their series of microservices that automatically detect, manage, and process images received from OEM equipment.
In this episode they will chat through the challenges and how they overcame them, focusing specifically on the wait strategy for their ML Pipeline Healthcare Solution microservices. We’ll also touch on how improvements were made to an open source Go package as part of this project.
Panelists Mat Ryer and Johnny Boursiquot are joined by guest panelist Aaron Schlesinger to ask/answer questions like; What is functional programming? Can you do functional programming in Go? Can we apply any learnings from functional programming languages as we write Go code today?
On this episode we learn how to Configure, Unify, and Execute things. What’s CUE all about? Well, it’s an open source language with a rich set of APIs and tooling for defining, generating, and validating all kinds of data: configuration, APIs, database schemas, code, … you name it.
Now that we’ve copy/pasted the project’s description… let’s dig in and learn how we can use CUE to make our Go programs better!
Go Time producer, Jerod Santo, ranks & reviews the most (un)popular opinions of 2023.
Johnny and Jon are joined by Andy Williams to talk about some of the unusual ways developers are using Go. In this particular episode they deep dive into building GUIs and discuss all of the challenges imposed by trying to build a UI that is both cross platform and functional. How do you create buttons that work on both mobile and a desktop app? Should you even be designing both apps at the same time? Tune in to find out!
When we talk about improving a programming language, we often think about what features we would add. Things like generics in Go, async/away in JS, etc. In this episode we take a different approach and talk about what we would remove from Go to make it better.
Go conferences are not as diverse as we’d like them to be. There are initiatives in place to improve this situation. Among other roles, Ronna Steinberg is the Head of Diversity at GopherCon Europe. In this episode we’ll learn more about the goal, the process and the problems, and how can each one of us help make this better.
Panelists Mat Ryer, Johnny Boursiquot, Jaana B. Dogan, and Mark Bates discuss how humans build machine to machine integrations via APIs — the good, the bad, and the ugly — and how to give yourself the best chance of success.
Conferences are an integral part of the Go community, but the experience of conferences has remained the same even as the value propositions change. In this episode we discuss what conferences generally provide, how value propositions have changed, and what changes conference organizers could make to realign their conference experience to a new set of value propositions.
Mat, Carmen, and Jon are joined by Dan Scales to talk about Mat’s favorite keyword in Go - defer. Where did the defer statement come from? What problems can it solve? How has it shaped how we write Go code? How are other languages solving similar problems? And what exactly was changed in Go 1.14 to improve the performance of defer?
Now that you’ve aced that CFP, the gang is back to share our best tips & tricks to help you give your best conference talk ever.
Carlos Alexandro Becker joins Mat, Natalie, & Johnny to discuss the ins and outs of releasing your Go code. Carlos created and maintains GoReleaser, a popular tool that helps you deliver your Go binaries as fast and easily as possible.
Kaylyn Gibilterra returns as Natalie & the gang take our diversity conversation one step further. This time we’re talking about neurodiversity as it relates to being a developer, a manager, a conference participant & more.
Johnny is joined by Marty Schoch, creator of the full-text search and indexing engine Bleve, to talk about the art and science of building capable search tools in Go. You get a mix of deep technical considerations as well as some of the challenges around running a popular open source project.
This week we’re catching up on the news! Kris is joined by Ian to discuss some of the recent news from around the Go community. Listen in to hear whether the co-hosts believe there’s software that shouldn’t be written in Go, their thoughts on if Go is evolving in the right direction & whether common nouns make good package names.
In this episode we explore how Clever started using Go. What technologies did Clever start with, how did they transition to Go, and what were the motivations behind those changes? We then explore some of the OS tech written by the team at Clever.
The gang discusses WebRTC with Sean DuBois, creator of the Pion project and author of a pure Go WebRTC implementation. What exactly is WebRTC? Why is it so popular for video chatting? How does it work under the hood, and how does it compare with other real-time communication options?
Jaana, Jon, and Mat are joined by John Graham-Cumming, the CTO of Cloudflare, to discuss Go at Cloudflare along with John’s unique involvement in Gordon Brown’s apology to Alan Turing. How did Cloudflare get started with Go? What problems do they use Go for and when to they turn to other languages? And how exactly did John’s petition for an apology to Turing get so popular?
Building a new app in Go can involve a lot of technical decisions. How will your code be structured? How will you handle background jobs? What will your deploy process look like? In this episode we will walk through the decisions made while building the public release of Pace.dev.